Session Summaries; Vol. 22: Falisci @ 24 Sep 2007 06:28 pm by Kevyspice
Rewards Earned
- Experience Points: A disturbing number
- Treasure: None to speak of
Ceseli managed to sneak away for a moment to wish her guests a good night. The group quickly told her their suspicions about the noise they had heard earlier in the evening and asked if they could station themselves in the house to help protect Ceseli and her mother. Ceseli warned them that her mother would not be amenable to them dirtying up her house, but that they could probably lurk outside if they chose. They reluctantly agreed, bade Ceseli good-night, and headed around the corner to discuss the situation.
As it happened, a couple of city guard patrols were in the area, so the party talked with them regarding the Dell’Orto house and the welfare of its inhabitants. The guards, impressed with the professional and obviously experienced demeanor of the young group, not to mention grateful for an offer of assistance in a tense time, agreed to let Richard and Isaac walk patrol with them, to show Chow a good stake-out location, and to keep the party informed of any strange happenings around the house.
After several hours of vigilance, the party congregated back at the ships for some rest. They were awakened by crewmen a relatively short time later, somewhat surprised to see William Teach and Edo standing on the deck of the Primrose. The young investigator and strange druid greeted their friends and confirmed suspicions that they didn’t come bearing nice, relaxing news.
Apparently, the party’s adopted home city was on the verge of another crisis similar to the post-Lighthouse dock riots that had eventually given the Freeport Four their name. Swagfest was fast approaching with still no Sea Lord named and the Captain’s Council locked in endless discussions. Representatives from Montaigne and Castille were in town vying for the right to issue Letters of Marque to Freeport’s fleet of privateers, while representatives from the other seafaring nations sought to keep Freeport out of the fight. Without a Sea Lord to authorize the Letters, none could be issued. The orcs and half-orcs the Council had brought in to refurbish Milton’s Folly had started causing trouble, inciting fights and threatening to organize themselves into a labor union. The crime rate had steadily increased over the last couple of months, and word on the street was that someone was organizing the city’s various gangs into a single entity the likes of which hadn’t been seen since the Back-Alley Wars many years previous. The Sea Lord’s Guard was seen to be ineffectual, in collusion, or both. One of Finn’s lieutenants had approached Will to investigate some strange drug-related behavior by some lower-ranking Syndicate members. In short, the city was a powder keg, and Will thought that the Four and their associates might want to know and perhaps join him in trying to keep a lid on things, or at least help “guide” the city in the aftermath after some inevitable jackass struck the spark.
The party grumbled again that just once, they’d like to go on a simple trading voyage, with no demon trees, no stolen airships, no interdimensional portals, no mass murderers, and especially no insane cultists of any description. Life seemed to have become nothing more than a string of bizarre, increasingly absurd occurrences punctuating strings of nondescript shipboard tedium that seemed simultaneously to take days to live through, but also to pass in the span of a couple of breaths. They shuddered to guess at what fresh insanity lurked in the next port of call, waiting to try to kill them or drag them screaming into the gibbering night.
Will let them wind down a bit. They explained that they were in the middle of trying to save yet another set of hapless civilians from yet another horror, but that the twist this time was a personal link to the civilians involved. Will and Edo offered to help expedite the matter while they were in town so that they could get back to Freeport in time for whatever idiocy awaited there. Back in business mode, the group hatched a quick plan and bedded down to get what rest they could, still muttering about demon trees.
More flavor text to follow…