Archive for the 'Vol. 25: Loose Ends and Wish Lists' Category

With time to discuss the situation make the proper preparations, the party easily defeated the remaining fiendish phase spiders. As they prepared to descend the wrought iron staircase below the northeastern tower, they heard a peal of thunder from the courtyard, where they saw a 40-ish wizard striding toward them. He introduced himself as Galap-Dreidel, the creator of the Tower of Inverness, and informed them that at least a couple of gods (Tinel and Harrimast) had taken a personal interest in their exploits. Further, based on these exploits, Tinel had granted Galap-Dreidel a respite from the wizard’s endless years of imprisonment in a gem worn on the Heavenly Archmage’s forehead. The wizard answered numerous questions from the party, explaining some of what the Crimson Fleet seemed to be up to.

The party departed to the northwestern coast of the Highland Marches to investigate the legendary Ghost Tower of Inverness, purported to be the home of one of the 14 wizards whose arrogance proved his undoing when they attempted to thwart the gods’ will and map Heaven.

The party performed a commando extraction of Kolter and his assistants from the Crimson Fleet stronghold of Scuttlecove. The operation was slightly complicated by the three serpent man assassins among the assistants, but the group executed the rescue with minimal civilian casualties and maximal collateral damage.

The party discussed their options for the next phase of their careers.

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