The party departed to the northwestern coast of the Highland Marches to investigate the legendary Ghost Tower of Inverness, purported to be the home of one of the 14 wizards whose arrogance proved his undoing when they attempted to thwart the gods’ will and map Heaven.

The party performed a commando extraction of Kolter and his assistants from the Crimson Fleet stronghold of Scuttlecove. The operation was slightly complicated by the three serpent man assassins among the assistants, but the group executed the rescue with minimal civilian casualties and maximal collateral damage.

The party discussed their options for the next phase of their careers.

The party negotiated an arrangement with Vlindarian.

The party scried on the party who had kidnapped Glistern and contacted them in the woods outside Hollowfaust.

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